#[repr(u32)]pub enum BNRenderLayerDefaultEnableState {
DisabledByDefaultRenderLayerDefaultEnableState = 0,
EnabledByDefaultRenderLayerDefaultEnableState = 1,
AlwaysEnabledRenderLayerDefaultEnableState = 2,
}
Variants§
DisabledByDefaultRenderLayerDefaultEnableState = 0
EnabledByDefaultRenderLayerDefaultEnableState = 1
AlwaysEnabledRenderLayerDefaultEnableState = 2
Trait Implementations§
source§impl Clone for BNRenderLayerDefaultEnableState
impl Clone for BNRenderLayerDefaultEnableState
source§fn clone(&self) -> BNRenderLayerDefaultEnableState
fn clone(&self) -> BNRenderLayerDefaultEnableState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for BNRenderLayerDefaultEnableState
impl PartialEq for BNRenderLayerDefaultEnableState
source§fn eq(&self, other: &BNRenderLayerDefaultEnableState) -> bool
fn eq(&self, other: &BNRenderLayerDefaultEnableState) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for BNRenderLayerDefaultEnableState
impl Eq for BNRenderLayerDefaultEnableState
impl StructuralPartialEq for BNRenderLayerDefaultEnableState
Auto Trait Implementations§
impl Freeze for BNRenderLayerDefaultEnableState
impl RefUnwindSafe for BNRenderLayerDefaultEnableState
impl Send for BNRenderLayerDefaultEnableState
impl Sync for BNRenderLayerDefaultEnableState
impl Unpin for BNRenderLayerDefaultEnableState
impl UnwindSafe for BNRenderLayerDefaultEnableState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)